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Post by Bethany - (Staff) on Mar 29, 2024 7:28:53 GMT -5
Since we released our abridged version in preparation of the final release of the rulebook, we'd like to take to the socials to go over some new things, and even refresh on the old! One of the first big changes you may notice is to our Non-Com section (seen on page 15 and 16). "For injured players or those who cannot fight or be hit with weapons, there is a Non-Combatant Status. This is signified by wearing a “HALO”, which is an orange headband which may glow. It is highly preferred for both your safety, and ease of combat of those around you, that this
headband is always on your head and extremely visible from all angles. This HALO may be noticed In Game as a blessing by the Light (or another power or deity). As long as your HALO is visible and, on your person, you may spend ten seconds concentrating to call “Heal 1 by Light (or other appropriate Trait).” Additionally, if combat has become unavoidable (maybe you’re stuck in a module or backed into a corner by enemies), you may cross your arms over your chest and loudly call “Caution: Disengage” to temporarily back others off so you can navigate yourself to safety."
As always, feel free to e-mail our logistics team with any questions.
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Post by Bethany - (Staff) on Mar 31, 2024 14:39:53 GMT -5
To cover more on the "Disengage" for the non-coms see page 16 of the rulebook.
"Etiquette: "Caution: Disengage" is a last resort that is not meant to be a common call. It is solely for the purpose of backing people off from you if you feel you are in danger of being hit or surrounded by enemies. We understand the risk you may take as a non-combatant and would like you to feel comfortable playing the game as much as possible.
The IG danger of being Non- Combatant is that your HALO has weakened your health. Anyone may point their weapon at you within striking distance and state “I drop you!” This drops you to the Unconscious state for 5 minutes. You may be killed by delivering a NO CONTACT Killing Blow (usual rules, but do not touch!). As a Non-Combatant, you cannot actively participate in combat or use any Attacks by any means. You may touch-cast beneficial effects to allies or use beneficial gestures and voice. You may not use any harmful effects or attacks. NPCs or other players may mistake you for an active participant that may be attacked."
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Post by Bethany - (Staff) on Apr 4, 2024 17:39:58 GMT -5
One of our new traits, STRICKEN, can be found on page 30. (Stricken has replaced diseased)
Stricken While under this effect, any Body Points lost cannot be regained by any means, including potions, skills, spells, etc. Your last Body Point is not affected. Additionally, detrimental effects cannot be Removed. Call "No Effect" to any Remove or Heal effects used on you. Only a "Remove Stricken" will end this effect. Stricken lasts until Removed somehow. Lesser Stricken lasts for 5 minutes.
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Post by Bethany - (Staff) on Apr 10, 2024 13:27:07 GMT -5
Page 26 has a new trait called "Frailty" replacing "Curse".
Frailty This effect causes you to take double from all damage attacks. Frailty lasts until Removed somehow. Lesser Frailty lasts for 5 minutes.
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