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Post by Star Lily on Mar 8, 2014 12:39:39 GMT -5
Mugthar is there anyway that Pachamama would be able to help? Maybe we could ask her if she has some kind of anti-phylacary potion or something? Just a thought.
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Post by Captain Citanul on Mar 8, 2014 12:47:29 GMT -5
Citanul turns towards mugthar with a less then approving glare.
" I Was responding to a comment made about me. On a different topic. Have I not done just as much as you to help this town? and you? Dont talk to me like I have ever done anything to cause issues in town. If you want to get aggressive with me. I do not need to win your approval that is not why I am here.. You want my help I will help. You try and talk down to me because I was not appeasing your interest at that exact second because someone else spoke to me? Then I will leave."
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Sebastian
Hatchling Dragon
~Owner and Founder of The Desert Rose~
Posts: 97
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Post by Sebastian on Mar 9, 2014 1:39:25 GMT -5
"Actually, is there any way to make a solution to counter the essence of the lich? That would be interesting if there is. I like that idea."
Sebastian's attention fixed over to Citanul, but he gave a thumbs up to Greenbark. He did not know if he could get these men to stop fighting. But he started to wonder if there really was a way to defeat the lich. What if, there really was nothing they could do without help from outside the gate? The resources on hand were not enough and everything at this point was merely a suggestion, acting as a catalyst for the grand scheme of things. The grand scheme was more interesting to Sebastian than the bickering going on.
He alternated looks between Mugthar and Citanul. He became increasingly upset at his inability to come up with a plan and all he could do was sit by and say nothing of importance. Never had the prince of merchants felt so useless. But he wanted to defuse the situation. Valdarin's Gate needed a hero. Someone people could relate to but follow.
"Is it safe to admit that we have no plan to defeat the dark fae the lich? Are they just going to come back into town next moon and walk all over us again? Captain Citanul. Are there things that Gideon, the lich or the dark fae might have said that were out of place or maybe a little odd? Mugthar. Do you think Langley might have some indirect connection with the lich being alive? When the lich was gone, Langley left.....but when the lich came back.....Langley appeared again. Not with the lich but appeared at the same moment in time. Also anything else you can remember about the dark fae when you fought them?"
While he gave them questions to answer he quickly added:
"Listen I know everyone is not at ease with the whole thing but I need some answers. I will see if I can try to find some contacts that could give me some clues to the whole thing."
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Deleted
Deleted Member
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Post by Deleted on Mar 9, 2014 14:26:01 GMT -5
"Citanul I not care about your need comments, I care about defeat Lich. Of course want your help, want everyone's help. But constant fighting not helping, only makes us weaker, easier prey for Lich. We need stand together or die apart, must make plan on our own, no rely on Gideon's treachery to save us. I talk down to any who make Valdarin's Gate weaker, if you mean to help then DO so. Let your actions speak for you, what think can be done against Lich and minions?"
Mugthar shakes his head with frustration "Yes Sabastian that is what have been saying this whole time, we not have plan, that why we talking about what we know; so potential plan be formed. What mean Anti-phylactery potion? Confused, not understand."
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Post by Star Lily on Mar 9, 2014 15:44:56 GMT -5
Mugthar, Sebastion and I have been talking and we think we should ask Pachamama for help, maybe she can make a potion or something to make T'char not a phylactery anymore. Take the part of the Lich that is in him and take it out. Maybe Pachamama can help?
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Post by Captain Citanul on Mar 9, 2014 16:00:59 GMT -5
This is a weird long shot in the dark that doesn't make sense to me at all. However never know so may as well ask.
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Post by Star Lily on Mar 9, 2014 16:13:39 GMT -5
Well, the way I see it, its better to ask and her not be able to help, then not ask and have her be able to help us the whole time. Especially that we do not really have a plan at the moment.
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Sebastian
Hatchling Dragon
~Owner and Founder of The Desert Rose~
Posts: 97
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Post by Sebastian on Mar 9, 2014 16:16:27 GMT -5
"I will support this notion 100%. She has served the town well, I am sure she has some kind of answer. Even if it is a long shot."
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Deleted
Deleted Member
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Post by Deleted on Mar 9, 2014 17:17:10 GMT -5
"Suggest to T'char when see him next that he speak to Pachymama then, I not understand nature of Phylactery to know how ask."
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Brenda
Hatchling Dragon
Posts: 79
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Post by Brenda on Mar 9, 2014 18:07:28 GMT -5
Pachamama hobbles into the Tavern, leaning on her staff, just as Calendria is talking about potion. She announces "Allo!!" to nobody in particular, and heads to the corner where Segora is preparing tea. "I was sitting out on de bench in de sun listening to dem talk, when suddenly I 'ad a craving for some tea, and at de same time I 'eard my name, and so 'ere I am." Segora says she has a new blend that she had just made for Sebastian, and Pachamama thanks her for a cup.
She walks toward the table where Calendria sits, and chuckles a little. "My dear, dat is a good idea but dere is no such ting as anti-phylactery potion, and I am sorry to say dis, to attempt to make one would certainly destroy de container it is in and dat would mean we would ave to destroy T'Char and I cannot do dis. Besides, de only one I would trust to help me make such a ting would be T'Char heemself and Mak'ton. Dey would know de risk and 'e may even volunteer to fall, but I weel not 'ear of it. Oder dan dat, ow are you dear?" and so they have a quick chat.
Pachamama moves on to sit at the edge of a table where the warriors are still talking about battling strategy.
She turns to Mugthar, his scowl softens and he almost smiles, and says "Hi Pachamama, are you well?" to which she smiles and says "Ah yes, of course, of course.. Mug'tar I 'ave a letter for you from Zawanga, 'ere it is, in de pocket."
She hands it to Mugthar and walks back to Calendria. Mugthar looks at the letter and hands it to the right to be read:
"Hey man, I heard what's going on down there, you guys been at all day, long enough for my little minion to come tell me what you're up to. I think I got the jist of your conversation. This aint my fight but I'm back for a while so I might as well help if I can. It's too damn cold to go out in winter for a hobgoblin, so Pachamama will bring this letter to ya. She's alright, ole Pachamama.
So here's what I got to say. You are one hell of a warrior, my friend, a natural leader. I've watched you - you study the terrain and you study the enemy and you position your warriors and your healers to best advantage. But I'm gonna tell you like it is man, you're too damn Orc for your own good. You're so focused on your sword - but what good is an army of blades against an enemy who cannot be cut?
You are closed mind about the Temple, but why? There is so much magic here, and Fey are magical creatures, are they not? Their weaknesss might be in under-estimating how much magic there is here. I know Orcs are brutes by nature, so are we hobgoblins, but I've seen some pretty powerful magic in my day and it changed me.
So I say to you, expand the battle plan. Appear weak where we are strong. Tap the well of magic that is here but continue to let the Fey think that magic is our weak area. Keep them at bay with the blades for as long as you can, do some damage, weaken them. Then take them by suprise and let the final blow be powerful magic. The question then becomes how do you, Mugthar, create a battle plan that includes magic, how do we fight with magic in a controlled manner, without blowing eachother up?"
The letter ends there, with a Z scrawled across the bottom third of the page.
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Deleted
Deleted Member
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Post by Deleted on Mar 9, 2014 19:50:43 GMT -5
Mugthar nods slowly while listening Zawanga's letter.
"Pachymama know when Zawanga return? Have much ask her in person, have much discuss with you too actually. Anyone know what magic in temple Zawanga refer to? Thought temple simply place of worship, place guard souls against Shadow, not know source of magic, not know potential asset against Lich. Is it Temple? Maybe Light-Star artefact that we recovered that Zawanga refer to? If nothing else this good, given us place start, lead to pursue. Zawanga right, as Moroth has said, and Bilge too; need think like Hobgoblin, and Goblin, in addition to thinking like Orc."
"If magic is answer need Moroth, must wait for his return from High Wizard tower. He and T'char not return until spring, may not have plan before Dark Fae return. Need discuss contigency, what we do if we not ready? If can't openly resist, what our plan then? They not seem want kill us, at least yet."
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Post by Thoradus Copperware on Mar 9, 2014 21:48:10 GMT -5
*Thinking aloud Copperware states.*
This has become quite the interesting conservation, now I'm not sure what Zawanaga is referring to specifically with the temple talk. I will say light magic can be channeled and hurled just like fire or other elements, undead aren't too fond of light magic but it harms other creatures as well just like fire or other magic would. I have the ability to channel and hurl raw light if you need my help in testing any theories.
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Brenda
Hatchling Dragon
Posts: 79
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Post by Brenda on Mar 9, 2014 23:28:56 GMT -5
Pachamama walks back to Mugthar and the Dwarf. "Don't let dat old Hobgoblin fool you, Z does not know de magic 'ere, not well, not well enough to 'elp you much. Dat old hobgoblin won't leave her hut all winter, so 'ow would she know anyting anyways? she should ave stayed in smuderland dis winter, she as been noting but a pain in my broomstick. She know some magic, but she really know more of alchemy and curses and tings, being a witch doctor, and she know of travel to de spirit world, being a shaman, but of Temple kind of magic I tink she know little. I could be wrong. She could dapple in some magics she learn at de smudderland and maybe dat keep 'er warm. When she first got 'ere she say anyone who can see, hear or smell knows this place is full of magic. I am too green to see it or smell it, as you are, Mug'tar, de Orcs and de Goblin cousins are strong odder ways but I tink at magic, we are not so good.
I do not understand much of magic eeder, except what I can make a potion do. Dis is a truth Pachamama does not often tell..... As a young goblin, I was as carefree as dear cousin Bilge, and as careless as my grand-dotter Red, and I never learned good magic at school and so I faked it wit potions! It turn out dat I was good at de potions and I 'ad my great grandfodders to learn it from and I loved my grandfodders. So de alchemy was really a meestake dat did turn out good.
Go to de magic makers, Mug'tar, and ask dem about de Temple. Not just de temple eeder, foolish Orc, this is magic everywhere, of earth, wind, water and fire and of mystical sort. I do not know what 'appens in de Temple eeder, we only know the Light goes dere but I tink dat is good advice from Z, I tink she was not telling you to use temple or magic as much as she was saying to not put all de eggs in one basket. I tink she was say if de swords are now working find someting else, and dere is something right in front of you being offered by dose dat would stand de temple back up. Do not close your mind for if you will open it, it will turn you from a good warrior to a great warrior. I know you see it, de temple or de magic as a force. Trust de magic makers as you would your blade warriors, for they also wield a weapon. I am not very smart in matters of battle but I tink dat you could find a leader among de mages dat can show you.
Now. Tank you for a lovely cup of tea Miss Segora, and Calendria, you keep come up wit dose good ideas, yes? I am going 'ome now, it is late. You come see Pachamama soon, yes?"
She bows to the gentlemen she has been speaking with, and shuffles out the door.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Mar 10, 2014 5:36:16 GMT -5
Mugthar nods respectfully towards Pachamama as she departs
"Much think about, timing poor, three most wise Magic not here: Moroth, T'char, Tarathielle. Know there different kinds of Magic; Magic Elements, Magic Mystic, magic Nature, magic Spirits, magic Light and Shadow, maybe more. Answers seek may be found any, need pursue all. Know Moroth study art of Rituals, maybe Ritual found or crafted aid in fight; weaken Fae, empower us against them. Many paths before us; need those pursue each one in case answer lies at end. While unclear, still good; still have place start, paths before us."
"Question still remains, what do if not ready when Fae or Lich come back?"
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Post by Shallowmoore on Mar 10, 2014 17:52:54 GMT -5
*Re-enters the tavern, having seen that the fighting has come to an end and sits down across from Mugthar.*
I could not help but overhear the proceedings in here from my drinking spot out there. I have to say Mugthar, your tenacity and focus are enviable. I had a moment to think and I believe that there are a few ways that we could prepare our people for the inevitable hour when undead crawl from the forests and the Lich shows himself again.
First, we should encourage any and all who have the skill to properly research, to focus on ways of defeating, binding, or diminishing the Lich. And I must add that T'Char will likely die the true death if no way is found soon. If you don't mind I would like to spearhead this effort and report back to the council. Second, we should gather in groups to train in battle tactics, swordsmanship, archery, and spellcasting. If he doesn't mind me saying so, I think that Rakus would be well suited to organize that task.
And finally, we should establish our own guardsmen. The Kingsmen seem to want nothing but to collect our taxes, close our temple of light and abandon us out here on our own. It would be foolish to not attempt to get them to reopen it through whatever means necessary, but it would also be foolish not to prepare ourselves. I suggest, and feel free to interject or come up with your own ideas, that we should make three groups consisting of 3-5 men or women to patrol at every hour of the day, with teams to relieve them. I also believe that each patrol should carry a signal horn to signal when the town is coming under attack by a group they cannot handle.
*Looking at Mugthar, but obviously addressing the room as assembled* What do you think?
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